
CONTENTS
© E-mu Systems, Inc. 1985 Page 3
Enhanced by The Emulator Archive 2002 www.emulatorarchive.com
1N PLAYING BACK SEGMENTS..................................................................... 21
1O SETTING TEMPO........................................................................................ 22
1P PROGRAMMING THE METRONOME ........................................................ 23
PART 2: RECORDING SEGMENTS .............................................................24
2B ERASING A SEGMENT .............................................................................. 26
2C “DIMENSIONING” A SEGMENT .................................................................. 26
Part 1: Standard Dimensioning.................................................................... 27
Part 2: Real-Time Dimensioning.................................................................. 28
2D UNDERSTANDING AUTO CORRECT......................................................... 29
2E SETTING AUTO CORRECT........................................................................ 31
2F RECORDING A SEGMENT IN REAL TIME ................................................. 31
2G RECORDING A SEGMENT IN STEP TIME ................................................. 33
2H ERASING A SPECIFIC DRUM SOUND....................................................... 34
2I ERASING A SPECIFIC NOTE OF A DRUM TRACK.................................... 34
2J COPYING AND APPENDING SEGMENTS ................................................. 35
2K ADDING SWING.......................................................................................... 36
2L SWAPPING DRUM SOUNDS...................................................................... 37
2M COPYING SOUNDS .................................................................................... 37
2N CLEARING THE MEMORY.......................................................................... 38
2M CHECK REMAINING MEMORY .................................................................. 38
PART 3: CREATING A SONG ......................................................................39
3A CREATING A SONG: OVERVIEW............................................................... 40
3B SELECTING A SONG.................................................................................. 41
3C CHAINING SEGMENTS TOGETHER.......................................................... 42
3D ENDING A SONG........................................................................................ 43
3E EDITING SONGS (STEPPING, INSERTING, DELETING) .......................... 44
3F USING REPEATS........................................................................................ 45
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